Previous versions of CrossOver were only compatible with DirectX 11. ![]() With DirectX 12, games can access all GPU cores simultaneously, resulting in better performance and higher graphics quality. Among many enhancements, the most exciting is probably the early support for DirectX 12 – a Microsoft API available on Windows and Xbox that handles graphics and sound, similar to Apple’s Metal API. CrossOver 23 adds DirectX 12 supportĪs detailed by CodeWeavers in a blog post, CrossOver 23 is now officially available for download. The new technology has been available since then to beta users via CrossOver 23, but now the update is finally being rolled out to all CrossOver users. For Steam games or things like Guild Wars, I highly recommend just downloading the installer from online – it will ensure you have the latest version.Back in June, CrossOver announced a major update that added DirectX 12 support for running Windows games on the Mac with better performance. For these, you can just choose the install from the basic menu and follow the on-screen prompts. Supported games are the ones that are guaranteed to work pretty much flawlessly, like Half Life 2 or Battlefield 2. To start off, there are two types of installations in Crossover Games – Supported and Unsupported. Installing games is not quite as simple as installing the base software, but it's close. Installing gamesNow that we have an idea of how bottles work, let's get started actually creating and filing one. It’s incredibly easy, and incredibly handy. This way, you can manually add patches, no-CD fixes and edit game configuration files. If you'd like to quickly locate it, you can click on "Configure -> Manage Bottles -> Advanced" and you'll see an option to open the drive. It certainly does make uninstalling easier, which I'll get into in a bit.Įach bottle has its own "C:\" drive, which is fully accessible in your GUI or CLI. With such little overhead between bottles, this isn't a bad idea, though I've yet to actually experience a crash. You can have as many or as few bottles as you'd like – Codeweavers recommends that you install each piece of software in its own bottle just to avoid accidentally screwing up one thing by installing another. That means you're not really wasting space on a whole Windows installation just to run a game or two. The good news is, each of these bottles takes around a whopping 50 megabytes (yep, that's it) above your software install. NET Framework 1.1, Crossover will automatically install it for you in that bottle. Rather than create a whole virtual partition that is "formatted" and installed with an entire OS (and thus wasting a ton of space), Crossover uses a little "bottle" to hold just the program you install in it and that program's specific needs. To do this, Crossover uses Wine's "Bottle" approach, which it doesn't really go into great detail on – so, I'll spend a minute with you on it. It's almost like an API for the APIs – translating things like DirectX commands into OpenGL the same way DirectX translates commands for the hardware. It sits somewhere in between not running Windows at all and running a full copy inside of a virtual computer.Ĭrossover Games (and the underlying Wine installation) is actually much like an API – it takes the procedure calls from the machine instructions given by the program and "translates" them from Windows language to Mac language before they get executed. After all, Crossover is not really an emulator, nor is it a Virtualization solution like VMware or Parallels. ![]() Looking under the hoodNow that we have the basic program installed, it's time to actually understand what it's doing.
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